The Argent Quill – Issue 4

The Society Sheet of Silverymoon, Gem of the North

— A Single Copper, Where Sold —

NO TROLLS AT FERNLOW

A Hag, Not a Horde: Silverwood Scare Ends Without a Torch Lit

The village of Fernlow, on the west bank of the Rauvin, has spent three weeks certain that the trolls were back. Goats vanished in the night. Fence posts were clawed. A woodcutter, one Edric Dunmore, walked into the trees and did not walk out.

The Quill can report that there were no trolls. A party of travelers out of Silverymoon went into the deep wood and found a hag’s den in a hollow the woodcutters call the Sink. The hag is dead. Master Dunmore is home, thinner, and by his wife’s account not permitted out of her sight. The missing goats were found penned and bleating.

Reeve Hal Brannock, who had called a meeting to send men into the thicket with fire, has called it off. “We were a day from burning the wood,” the Reeve told a ferryman. “I’m glad we waited.” The Quill notes that the last time the river villages did not wait, it was Olostin’s Hold that paid for it.

CLEARED, AND STILL UNWELCOME

The Herbalist of Fernlow

Fernlow’s troubles had a second suspect. Three goats died in the walled garden of the village herbalist, Tamsin Brierly, and when the miller’s young son fell sick, the village did not look far for someone to blame.

The boy is well, and for how he came to be well we have only the word of his father. Tobin Marsh was the one witness, and he will tell it to anyone who stands still. By his account, one of the travelers had only to glance at the boy’s fingers to name the poison and the bog it grew in. A second laid a hand on the child, and the mill lit up from floor to rafters like noon at midsummer. The boy sat up, asked for his supper, and ate an entire loaf and a bowl of stew that one of the travelers warmed for him from their own pack. The Quill makes some allowance for a grateful father, but is assured the loaf and the stew are true.

What is certain is that it was no plant from the Brierly garden. It was a bog fungus from the Evermoors, carried in by the hag.

One might expect an apology. Fernlow offered a condition: the herbalist was innocent, and the garden must go all the same. “We were wrong about the well and right about the goats,” said the widow Dagny Holt, who keeps bees and does not waste words. Miss Brierly has declined to pull up a single root. She left Fernlow with the travelers and is understood to be in Silverymoon.

THE ARGENT QUILL

WHISPERS FROM THE RAUVIN ROAD

— Who were the travelers? Master Marsh, so free with the miracle, is less sure of their names than of their virtues. They may have their flour ground free for as long as his wheel turns.

— A young woman with green-stained fingers was seen crossing the Moonbridge behind a handcart of covered seedlings. She did not stop to chat. The Quill wonders which household in this city has room for wolfsbane.

— A ragpicker’s cart stands unclaimed at the Fernlow ford. No one will touch it, and the village dogs will not go near it.

OUR READERS REPLY

The Quill asked which tent of the vanished Bazaar its readers most wished they had seen, and which of the Spit & Spark’s skewers they would have dared.

The tents. The Bottled Choir leads comfortably; half the city, it seems, would pay for a vial of someone else’s laughter. The Misplaced Hour comes second, chiefly among correspondents who are late with something. A lady of the Northbank asks only for the Hollow Chime and its bell that rings at lies, “for use at my own table.” The Glass Garden has a single vote, unsigned, in a careful hand.

The skewers. Roast boar is the people’s choice, which the Quill considers a failure of nerve. Seven readers claim they would have eaten the displacer beast loin; we believe two of them. Nobody admits to the giant rat, though at a copper apiece somebody bought them. On the phoenix-ash glaze, opinion divides between those who say it cannot be real and those who say it was worth eight gold. A cook of long service in this city writes that she would have tried none of it, and that “mystery” is not an ingredient.

NOTICES

HAWK’S NEST still seeks able-bodied folk for the winter watch on the Sundabar Road. Apply to Commander Hespera before the snow closes the pass.

THE PROPRIETOR of the Bellweather Trading Post now offers a reward for the return of his scarf. No questions will be asked, though he has several.

TO OUR READERS

Has your neighbor a garden you would rather they didn’t? The Quill would hear of it.

The Argent Quill – Issue 3

The Society Sheet of Silverymoon, Gem of the North

— A Single Copper, Where Sold —

PASS ROAD OPEN AGAIN — FOR NOW

Gnoll warband broken above Hawk’s Nest. Sundabar wagons roll before the snows.

The road through Silverymoon Pass is open again after nearly two weeks of raids. The raids had stopped work on the road and left at least one caravan wrecked on the road beyond Hawk’s Nest.

Garrison sources say a small company of hired travelers, backed by Sergeant Durgan Coldhelm of the Hawk’s Nest wall, climbed to the gnolls’ den in the first snow of the season and broke the warband. The largest of the beasts was killed. Survivors scattered into the high hills.

Commander Hespera Tallis would say only that the fort’s orders are unchanged. “My people hold the wall. The road is open because someone went up that mountain. I’ll leave it there.”

Foreman Dain Coldhelm, the only known survivor of the attack on the road, is recovering at Hawk’s Nest. His crew will be remembered at the fort this week.

Merchants in the Market District welcomed the news, though most expect the pass to close for winter within the month. The council’s shared plans with Sundabar for the road remain set for spring.

THE TRAPPER WHO WAS RIGHT

For a week, Hobb Werrick told anyone at Hawk’s Nest who would listen about a gnoll “twice the size of the rest.” For a week, nobody listened. This is, after all, the same Hobb who swore a frost giant stole his mule.

It seems Hobb has had the last laugh. “I said it was big,” he told this paper, at length and over several cups. “I said it was ugly. Nobody writes that down. Write that down.”

We have written it down.

WHISPERS FROM THE WALLS

Our society correspondent reports:

  • Sergeant Coldhelm is said to have opened a cask of dwarven stout he’d saved “for a proper occasion,” and to have made the entire mess hall stand for the toast. Nobody refused a second cup. Nobody dared.
  • A certain Thalvorn Trade Consortium factor was seen asking after news of the pass in three separate taverns this week. The Quill notes only that the Consortium has always taken a keen interest in the Sundabar road.

NOTICES

  • Hawk’s Nest seeks able-bodied volunteers for winter wall duty. Warm beds, hot meals, poor pay. Apply to the fort.
  • Found on the pass road: a child’s carved wooden horse, from the wrecked wagons. Claim at Hawk’s Nest.
  • Still missing: one mule, grey, answers to nothing. It is not in a Sundabar stable this time. — H. Werrick

TO OUR READERS

The road is open until the snow says otherwise. If you’ve traveled the pass this season, the Quill would like to hear what you saw, and whether it was bigger than it should have been.

The Argent Quill – Issue 2

The Society Sheet of Silverymoon, Gem of the North

— A Single Copper, Where Sold —

OPEN PASS ACCORD SIGNED AT DAWN

Three Cities Commit to Year-Round Silverymoon Pass; Fallgate’s Long Monopoly Faces First Real Challenge in Forty Years

Representatives of Silverymoon, Sundabar, and Everlund gathered before dawn yesterday at Concordance Hall to formally sign the Open Pass Accord, committing all three cities to equal annual funding for year-round maintenance of the Silverymoon Pass. Snow clearance, waystation upkeep, and seasonal patrols will now continue through the winter months, when the high road has traditionally closed and left the river crossing at Fallgate as the only practical route between Everlund and Sundabar.

The Fallgate crossing has operated under a toll charter held by the Thalvorn Trade Consortium for some forty years. With the Pass now open in all seasons, merchants will for the first time have a genuine alternative to that crossing — a change several delegates privately called long overdue.

“Everlund has watched goods and grain both held hostage to a single toll gate for as long as I’ve held office,” said Ambassador Wenna Sallow, speaking for Everlund’s delegation. “This accord doesn’t close Fallgate. It simply means Fallgate no longer gets to be the only door.”

The signing proceeded without incident, capping months of contentious negotiation. Thalvorn representatives did not attend the ceremony and declined to comment.

FIRE CONSUMES VACANT FAIR MEASURE STOREFRONT

The old Fair Measure Trading Company storefront was lost to fire late Wednesday night, City Watch officials confirmed. The building has stood vacant since the shop’s closure and is believed to have gone up from an untended lamp or stove ember. No injuries were reported, and the structure is considered a total loss. The Planning Committee is expected to review the site for redevelopment once the ashes have cooled.

WHISPERS FROM THE RECEPTION

This columnist’s usual promise applies: everything below is true, or ought to be.

Ambassador Dallet of Sundabar was seen checking his pocket watch no fewer than eleven times during the pre-ceremony remarks — this columnist counted. One does hope Sundabar’s famous punctuality made it into the treaty language somewhere.

Everlund’s Ambassador Wenna Sallow, never one to let a room go unworked, spent the evening extolling the virtues of the new road to anyone who would stand still long enough to listen. By this columnist’s estimate, roughly half the guest list now knows more about waystation logistics than they ever wished to.

Merchant Pryce spent a suspicious amount of time in close conversation with anyone wearing a Sundabar or Everlund seal, all of it — he swears — purely social. This columnist notes he left with rather a lot of new correspondence for a man merely being sociable.

Long-time Concordance Hall guard — and something of an unofficial second pair of hands for the Trade Envoy’s office when needed — Perrin has never quite hidden his old torch for Denna Colter, though most assumed that particular flame had burned out ages ago. Miss Colter, it seems, agrees: she spent a considerable stretch of the evening in the garden in company this columnist did not recognize, leaving Perrin to nurse his punch alone by the east wall for the better part of an hour.

Magistrate Rathmoor, for his part, spent an unusual amount of the evening deep in conversation with a striking, sharp-tongued guest this columnist cannot place on any invitation list — gone before introductions could be made. Silverymoon society will no doubt spend the next fortnight trying to determine who she was.

Sister Thessaly, high priestess of Waukeen’s chapel here in the city, was seen lighting candles at the reception’s shrine alcove alongside a visiting cleric this columnist couldn’t place to any order — a quiet, unbilled moment of interfaith goodwill on a night built entirely on trust.

The Argent Quill welcomes correction, correspondence, and gossip in equal measure. Send all three to the usual box outside the Vault of the Sages.

The Argent Quill

The Society Sheet of Silverymoon, Gem of the North

— A Single Copper, Where Sold —

THE BAZAAR CAME, AND WENT

For a single night, a great striped pavilion of jewel-toned canvas stood in a field outside the city walls, on land belonging to Farmer Jory Tull, who reports that it was not there when he went to bed. This was Zocolo’s Bazaar. As with a wizard’s mansion pitched on a lawn, it held far more than its canvas could contain: within, small glowing orbs hung overhead where a ceiling should be, and lanes of tents ran on past anything the field could have held. By dawn the pavilion was gone, and so were the tents, the wares, and the Ringmaster, Vesper Loom.

Admission was by invitation only, each one a coin-sized disc of smoky violet glass, etched with a spiral groove and warm to the touch. Guests report that the tents within included the Silvered Loom (weaver Mireille Fenn), the Gilt Cage (curiosities that hold things), the Bottled Choir (voices in vials), Threnody & Kin (a working luthier’s), the Glass Garden (plants for all kinds of gardens), and the Thousand Faces (masks), among others.

The guest list read as a who’s who of Silverymoon, and the Ringmaster plainly knew whom to invite. Lord Aldric Vasenne was seen leaving with a parcel he declined to describe. Lady Yseult Voss, who has turned away invitations from several houses, was overheard explaining that one does not attend the Bazaar so much as get chosen for it, and that she would be living on the memory for a season. Magistrate Lucien Graves was seen at the Bottled Choir, and whether he came on personal or city business is anyone’s guess.

Less dignified was the proprietor of the Bellweather Trading Post, who was quite out of sorts when he began an argument at the Silvered Loom over a replacement scarf. What the dispute was truly about, no one could say, but it grew heated enough that the Ringmaster herself saw him out of the Bazaar.

At the Spit & Spark, one patron ordered the displacer beast loin, a dish few have the nerve to try, and finished it with every sign of enjoyment.

The evening’s most talked-about sight was outside Threnody & Kin, where an elderly halfling woman sat with the luthier, playing while she smoked a cigar, her smoke rings drifting up and turning into dragons. Several guests paused in their wonderment of the Bazaar to enjoy the impromptu show.

NOTICES

LOST: One scarf, sentimental value. Inquire at Bellweather Trading Post. Discretion assured.

TO OUR READERS

Which tent would you have queued for? Which dish would you have dared? The best answers may be printed.

Event Calendar Now Added!

We have now added a new Calendar showing upcoming games and events. If you want in on any of the games please email Brian. Each One off Campaign event currently has the players that were in the campaign it replaced as recurring players. If one cancels we will open up the game to an additional player. We do try to keep the number of players low on the One Off’s because since these games are episodic, we need to complete the mission in the time frame of one evening.

The URL is https://www.scrollcase.com/events/

I will be adding more functionality to the event calendar as time goes on so please be patient. Also check for new posts by our GM or drop by the social event on Fridays on what campaigns she has in mind for the future.

Korvias Pipeleaf’s Journal

It has been a long time since I have written anything. We have become involved in some evil beings’ plans. I don’t recall when last I wrote anything, but since then we’ve traveled far and wide, down south to the Greenfields and back north to the wonderous city of Waterdeep. I have met many kobolds, but none from a tribe that recognizes my color.

Honestly, I am disappointed with my race. Instead of honorable or mighty descendents of dragons, I found sniveling servants waiting to be ordered about by almost anyone. Most of the kobolds I’ve met have chromatic scales, with black, green, red, and some blue being prominent. Because of this, I think I need to learn more about the metallic dragons. Research and book learning are not easy for me. I don’t have the patience for it.

But I did manage to find a book on good dragons in Balders Gate, and learned something of them – they seem to be most impressive. I think I’d not be even writing this if I’d not almost died going after some gems in a pool of water, but I manage to live through it with the help of my companions. And it has me wonder, if I’d died, who would really worry about it? What mark would I have made?

After my close call, I sent out a heartfelt prayer to Bahamut, the god of good dragons, seeking some enlightenment. Tiamat seems to have followers and cultists aplenty, where are his allies?

I think he answered me, if it was not all just a fever dream. A dragon so large it seems impossible, and golden like my scales, appeared in my dream, and said she’d been assigned to keep an eye on me. That Bahamut had deemed me to young to take into his service, but thought I might yet grow into something. So I have something to look forward to. If I manage to keep myself to the ideals the gold dragons value, perhaps they’ll see fit to take me into their service, or at least give me some advice from time to time.

Drakir’s Diary, 7.20.21

We made it to a town, filled with actual, living people.  The burgomaster from the note is dead, but we meet his son and adopted daughter, and agree to escort her out of the town of Barovia to a town more distant called Velaki.   After a few days rest, we set out.

Travel is Barovia is not safe, and we are attacked by undead, wolves, and other creatures.  The first night, we take refuge with the wandering people, and have a reading from their soothsayer.  The omens are mixed for all of us. 

We leave the camp in the morning, and travel another day, coming to an evil looking place, where we debate staying the night but decide we’d be better off travelling and camping in the open.  The night brings an attack by bats and wolves, which we fight off, and we head out before dawn, determined to reach Velaki before the next night.

I’ve not had time to record anything new as we have been travelling for some days.  However, something is nagging at me, something which has been slowly growing, and is now taking shape, and I felt I must record something about it.

The longer I am in this place, this place of darkness, mist and shadow, the stronger it seems I get. 

We arrived, and I was merely feeling an affinity to this place.  My vision, always better in darkness than my fully human relatives, not much changed.  In the last few days, however, it has gotten …  better.  I see further and deeper into darkness than I ever have before.  I seem to have an affinity with the dark now.  I can now summon some to help me, to cloak me and shield me from unfriendly eyes.  And I’ve found I can infuse my runeblade with the dark energy I’ve been granted, which will cause it to spread to those around my opponent.  I worry what this might mean to my brother, a devotee of the god of light, or to the followers of Sune, the goddess of beauty.

Drakhir’s Diary, 6.8.21

This place is evil and twisted.   We search this, for lack of a better phrase, haunted house for the child.  We find a ghostly nanny.  I speak with her and she runs away to go find the missing infant.  We find the body of the nanny in a trunk, and then the corpses of the children in a locked room, locked in an embrace in death.  The child’s dollhouse is a replica of this house, and shows all the hidden passages.  When I touch it, the ghosts of the children we met outside appear, and ask us to not touch their toys. This tells us the children outside were not real, but were likely bait.

Then the boy attempts to possess me.  I retain control, however, he is inside me, and the terror he feels threatens to overwhelm me.  As long as he was with me, his powerful emotions threatened to cause outbursts of fear and childish tantrums.  I manage to keep it under control, however, and we go do what we must. 

In what appears to be the master bedroom, we find a condescending letter to the owner from the overlord of the area – one Stradh.  The master of the house sounds like a jerk, cheating on his wife with the nanny and fathering a bastard on her.  The overlord doesn’t sound any better, though. 

We search the rest of the house, and then take a secret stairway to the basement.  We find all manner of unholy things down there, an altar to the noble overlord, rooms dedicated to torture and death. 

In what appears to be a second bedroom, we find the former master of the house, dangling from a noose.  His wife, now undead, bursts out and attacks us.  The party makes quick work of her, as I stand paralyzed in the terror coming from the child at the sight of what used to be his mother. We find a suicide letter to his children, apologizing for everything. We also found a letter from the lady of the house, saying she was going to sacrifice an innocent. Whether this was the nanny or the bastard child of her husband, we do not know.

We then find the crypts prepared for the family, and those of the children.  We put their bodies in their crypts, and our cleric says a prayer, and the spirit of the boy thanks me, and leaves to be at peace, thankfully for us both.

We find another stairway down, and a very unholy room filled with evil relics.  There is also a dungeon, mostly unoccupied (one skeleton is still shackled).  We also find a water filled room with an altar.  When we investigate it, a portcullis slams down, trapping most of us inside and Revlok on the outside (he had gone harrying off for some reason).  A golem-like creature animates as voices chant and tell us one of us must be sacrificed.  We refuse and start fighting the creature as it hits us with waves of terror and strikes at Cardiel and I with his misshapen limbs.  As Cardiel and I hack and slash at the creature, we see an infant inside it, I manage to grab it and tear it out of the creature, which collapses. We take a few moments to determine what our next steps should be, and if the house will let us leave.

Khaavrens Diary, 6.3.21

Our mission has been a success!

Lulu was right.  We were able to redeem Zariel, and she and the other imprisoned angel have restored Elturel to its place on the prime material plane.    Nienor is back with her true master, and I feel a empty for the lack of her presence.  Although, I must say, I do feel … more like I used to be. Less judgemental, less decisive and certain of my actions.

I’ve also learned that apparently Zariel was the one who imprisoned Mooncolour, so she is still a little sore about that.

We encountered Zariel over the remains of Elturel, and with Lulu’s assistance, I was able to persuade her to come back to the light. She brought Elturel back from hell, and we were heralded as heroes. Apparently I am physically changed as well as matured in person, as my wings are still there, although my eyes have gone back to their pre-sword blue. This will make it harder to blend in and avoid the drow assassination squads, which are undoubtedly still after me.

After a bit, we are back in Baldur’s Gate again.  Our reward was a thousand platinum and the Vanthampor manor house.   We start the process of removing all the infernal items and getting new furniture, although we also hired some guards and servants.  I get the guards outfitted and we start getting everyone situated.  We leave for Candlekeep in two weeks to see if we can get transported to Cania.

Apparently, the same demon knows something about restoring Kavyre’s memory as well as a contract Daerian has.  We have a plan in the making, and preparations to make.

Korvias Pipeleaf’s journal 5.30.21

Well, we managed to find the dwarf and rescue him, and clear Waveecho Cavern.

Now we’re on our way south to the town of Greenest. 

We arrived, only to find the town on fire and being attacked by kobolds.  Kobolds?   They refuse to speak with me, and even attack me on sight.  I’m at a loss, and somewhat stunned, but managed to react in combat despite my shock and reluctance.  This is the first time I’ve ever seen other kobolds, and I’m trying to remember what my parents told me of them and trying to determine what they chose not to say.

Unlike halflings, they would say, different tribes of kobolds are inherently hostile to one another.  That must be why they are hostile to me, despite our shared heritage.  Also, they seem to all be different colors – and all of them are chromatic, not metallic.  I wonder if that is why they were aggressive to me. Is it because they’re descended of chromatic dragons who follow Tiamat and not metallic, like me, who tend to follow Bahmut? Does that hatred mean I’m going to be attacked by all chromatic kobolds?

Still, it disturbs me, all the more so when I find they’re allies with human dragon-worshipping cultists.  What is it with humans, can’t they worship their own ancestors and leave ours alone?

We destroy three groups of kobolds and make it to the keep while the blue dragon flies overhead.  I’m not sure he’ll attack the keep, but we’ll see.  The villagers and soldiers inside are immediately hostile to me, thinking I’m one of the other kobolds, but my party convinces them otherwise. 

This is going to require some thought and introspection. Perhaps I need to capture someone or talk with them in a peaceful environment? Will all chromatic kobolds attack me on sight? Will my own tribe even know I’m one of them or will the Darkhorn tribe attack me as an outsider? Will I ever be accepted by other kobolds? Although my parents raised me well, they didn’t teach me their language – a cultural thing, and I think, one of self protection. Instead they had a librarian teach me draconic, perhaps expecting I’d eventually go back to my own kind. But did they know I’d be greeted with hostility?

And… What about dragons? Are they just as bad?